Smoke VFX
Introduction tutorial to creating smoke in Houdini. The tutorial used a model of a doughnut however I ran into issues with getting color...
Rabbit Hole—VFX
Search: Visual Effects https://www.thegnomonworkshop.com/tutorials/introduction-to-visual-effects-for-games-in-unreal Search: Lighting...
Progress Update
I created a ginger jar for the scene. I ran into some issues with the point on the lid and ended up having to delete the facings on the...
Week 10
For this week I smoothed out objects and placed them into one scene. Using a couple reference images, I setup the scene on a table that...
Week 9
This week was about updating the poly count on the models I have created. The purpose of the high poly count is so that the models would...
Week 8
This week was focused on creating a lid for the kettle that was created last week. The biggest challenge was ensuring the lid would...
Week 7
This week I have created a kettle without the top to it so I could focus on creating the spout. Here are the reference images for the...
Week 6
This week was a more simple model—a tray. The tray was fairly simple and easy to model so I could take more time to work on PreForm and...
Week 5
For this week I made a pot with a similar design added on to the mug I modeled that week. I started with a cylinder and cut the model in...
Week 4 Progress
Over the week I have been challenged to create a mug with a design that had to be extruded from the surface of the object. I found that...