Scene Progress as of 12/4
Much of the past sprint I have worked on added even more foliage to the scene to help close-in the view to make it seems more like a real...
Scene Progress
Significantly more foliage in the scene. There is more diversity in vegetation as well. The path is currently being update to a new...
Final
#game #substancedesigner #environment #unrealengine #procedural
Substance Snaps
After much effort here are a few snapshots of the substance materials created for the final project. All of the screenshots are from...
Procedural Columns
This project was for procedural asset generation using Substance Designer. There can be a varied design to the column by using sliders...