Finding Where to Go
Focus on Visual Effects for games
Fog
Fluids
Fire
Sparks/Electricity
I looked into these different types of particle systems to find references for my work that will progress this semester. Games I looked into for references: Gears of War 4, Rise of the Tomb Raider, Doom, SSX Deadly Descents. Software for creation is usually Houdini and After Effects.
Links:
https://hub.packtpub.com/adding-fog-your-games/
https://80.lv/articles/from-realism-to-stylization-game-vfx-production/
https://80.lv/articles/vfx-for-games-in-ue4/
https://docs.unrealengine.com/en-us/Resources/Showcases/Effects/FireExamples
https://www.reddit.com/r/Unity3D/comments/7qj5m5/game_vfx_lightning_thunder/